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Release history
What’s new in Zorro
A clear record of the features, refinements, and fixes included in every recent build.
beta release
v0.1.0-beta.37
Fixed
- Self-destruct now removes additional Start Menu and desktop shortcuts, along with Windows app-resolution and icon caches that could leave a broken Zorro result in Windows Search after the app was wiped.
beta release
v0.1.0-beta.36
Added
- Mod configurations and named profiles now sync securely through your Zorro account. Local changes remain available offline, and conflicts let you choose between the cloud copy and this device.
- Keybinds can now use combinations of up to four keyboard or mouse buttons.
- Chests and other block-entity items now render as their real 3D Minecraft icons in whitelist pickers, with a larger local cache for faster subsequent loads.
Changed
- Auto-attach now shows detected clients and verified injection progress on the startup view, works while Minecraft is unfocused, and only reveals mods after the runtime is ready.
- Min/max settings now use one compact range control, and numeric settings show their units directly in the interface.
- New users now start with modules, optional checks, keybinds and lists inactive or empty; existing saved configurations still load normally.
- AutoPot timing and automatic healing behaviour have been tuned across supported clients, and Right Clicker now supports up to 25 CPS.
Fixed
- Errors now explain what happened and suggest a useful next step instead of exposing internal reason codes or raw engine text.
- Item icons are centred more consistently and remain available after reopening Zorro.
- Client close and crash notifications now use the actual client name and no longer report ordinary manual unloads as crashes.
- Auto-attach waits for Minecraft to be interactive before initialization, can attach while the game is in the background, and clears closed or unresponsive sessions more reliably.
- Auto-attached clients that were manually ejected stay out of the startup queue until that Minecraft process restarts.
- Client logos and injection transitions have been refined so cards no longer shift on hover and the mod list cannot appear before injection finishes.
beta release
v0.1.0-beta.35
Added
- Named profiles can now save and switch between complete mod configurations.
- Player faces and live Minecraft item icons now appear in supported player and item lists instead of generic letter placeholders.
- Higher-risk mods are marked with a skull and can be unlocked from Settings after acknowledging the warning.
- Experimental mode can expose work-in-progress mods for testing. Ping Spoof, Fake Lag and Blink are currently available through this mode and show an in-mod warning.
Changed
- List-based settings now use the same searchable, polished picker experience across the mod library.
- Manual and automatic AutoPot can remain active together and use independent throw styles and camera behaviour.
Fixed
- Saving mod settings now clears the orange unsaved-change indicator immediately.
- Face, text and armour-icon sizing and alignment have been refined for nametags and targeted-player lists.
beta release
v0.1.0-beta.34
Fixed
- Self-destruct now fully works. Choosing "Self-destruct" removes Zorro completely from this PC — the app, all settings and data, the injected payload, the Windows "Installed apps" entry, the Start Menu shortcut, the installer you downloaded, and leftover temporary files — securely overwriting file contents rather than only deleting them.
- Zorro no longer briefly flashes "lost connection with the engine" on startup for a momentary hiccup that recovers on its own.
beta release
v0.1.0-beta.33
Added
- Installing an update now shows a full-screen progress sequence: Zorro unloads from each attached client in view, then tells you Windows is about to ask for permission before the installer takes over.
Fixed
- Publishing a new version no longer locks older versions out. Zorro now keeps working on the build you have and updates when you choose to, instead of refusing to start the moment a newer release appears.
- Error screens now have a copy button, so the details needed to report a problem can be handed over in one click.
- Armour and held-item icons on nametags now render reliably instead of appearing blank or as white squares.
- Dyed leather armour now shows its real colour, and custom client skins render correctly.
- The screen no longer flickers while a chest or inventory is open with a nametag on screen.
- Ejecting several clients at once is dramatically faster and no longer reports clients as "left loaded" while they were still unloading. Each client now shows its own live unload progress.
beta release
v0.1.0-beta.32
Added
- Guided recovery when Windows removes or blocks Zorro's engine, with one-click access to the right Windows Security page and the exact folder to exclude.
- Save-as-default and reset-to-factory for module settings, per module and for the whole client, with Ctrl+S and Ctrl+Shift+R shortcuts.
- A colour picker matching the app's theme, including the Minecraft colour palette for friendly team colours.
- Searchable pickers for item, block and player lists.
Fixed
- Zorro can now update itself when a newer version is published. Previously an out-of-date client could get stuck unable to start or update, and had to be reinstalled by hand.